Xolot un viaje al Mictlán Demo

Project information

"This is a demo of a game that attempts to explore the indigenous worldview of death, where the player must let go of their desires, ideas, and visions in order to be consumed by the god of death and return to eternity. The concept behind the game was to create a thanatological experience that could help players prepare for death or accept it as an integral part of the reality we live in. The game mechanics involve navigating a series of challenges and puzzles that require the player to let go of certain ideas or beliefs in order to progress. As the player progresses, they are presented with various visions and experiences that challenge their understanding of death and the afterlife. Ultimately, the goal of the game is to reach a state of acceptance and surrender, allowing the player to be devoured by the god of death and return to the eternal cycle of life and death. This game is intended to be a thought-provoking and immersive experience that encourages players to reflect on their own mortality and the various cultural perspectives on death and the afterlife."